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AI Insights · Timothy · April 2024

Top 5 Anime Games on Android in Latin America: Q1 2024

In Q1 2024, the top 5 anime games on Android in Latin America showed diverse trends in downloads, revenue, and active users. Detailed insights are available on Sensor Tower.

Top 5 Anime Games on Android in Latin America: Q1 2024

In the first quarter of 2024, anime games on the Android platform in Latin America demonstrated a variety of performance trends in terms of downloads, revenue, and active users. Here’s a closer look at the top 5 games:

Black Clover M from Garena International II had a fluctuating performance. Weekly revenue peaked at around $102K in the first week of January and saw a decline to approximately $22K by the end of March. Downloads also varied, with a high of about 74K mid-January and dropping to around 15K by the end of the quarter. Active users remained relatively stable, peaking at 582K in mid-February and ending the quarter with 436K.

Yu-Gi-Oh! Duel Links, published by KONAMI, experienced consistent revenue, peaking at roughly $68K at the end of January and stabilizing around $43K by late March. Downloads showed significant variation, with a high of 46K in late February. Active users saw a slight increase, peaking at 277K in late February and ending March with 249K.

DRAGON BALL LEGENDS by Bandai Namco Entertainment Inc. showed a steady increase in weekly downloads, peaking at 190K in the first week of January and maintaining high levels around 185K by the end of March. Revenue peaked at approximately $79K in early January and stabilized around $30K by late March. Active users remained robust, starting at 1.28M in January and ending the quarter with 1.12M.

Saint Seiya Awakening: KOTZ from Yoozoo (Singapore) Pte. Ltd had a more stable performance. Weekly revenue varied slightly, peaking at around $37K in mid-March. Downloads remained low, with a high of about 2.5K in mid-March. Active users were consistent, hovering around 39K to 44K throughout the quarter.

The Seven Deadly Sins by Netmarble showed modest performance. Weekly revenue peaked at about $50K in early January, then dipped to around $29K by late March. Downloads were stable, peaking at 19K in early February. Active users saw minor fluctuations, peaking at 107K in early February and ending the quarter with around 94K.

These trends highlight the varied performance of top anime games in Latin America on the Android platform during Q1 2024. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024